Monday, 23 February 2015

MS1 Introduction

Learning Objectives: To familiarize with the written exam paper.

The media Studies exam does not test memory or remembered facts; it tests your ability to demonstrate your knowledge to and understanding of those texts, their effect upon audiences and their purpose.

The MS1 examination is a 2 1/2 hours written exam.
You will be shown some stimulus material; moving image or print.
If you are asked to respond to moving image material you will see it three times.
The first time you will just watch.
The second time you may take notes.
You will then have 10 minutes for further note taking.
You will then see the extract for the third and final time.

If the stimulus material is print based, you will keep it with you for the duration of the exam.
If this is the case then you must still give yourself time to make notes and prepare yourself.

Question 1 will require you to analyse the stimulus material.
There will be bullet points to guide you in what you need to write about.

Question 2 will be based around audience and representation.
This question will be stepped. The first step will relate to the stimulus material.
The last step (2C) and question 3 will require you to draw on the examples you have studied in class.

For questions 2C and 3 you must refer to 3 examples from different media forms.
These will be covered in class.

The grids below can work as a check list so that when you see the stimulus material and the bullet points in the MS1 examination, you will know what points you need to include in your response.


Technical and Audio Codes
Visual Codes
Camera shots
Use of colour
Camera angles
Iconography
Camera movement
Gesture
Lighting
Expression
Editing – pace and special effects
Mise-en-scene
Graphics
Use of graphics

Images
Sound – Diegetic and Non Diegetic
Lighting
Sound effects

Music

Dialogue

Voice overs



Layout and Design
Language and Mode of Address
Selection and use of images
Lexis
Graphics
Tone
Colour
Use of vocabulary
Structure of text
Hyperbole
Font styles
Quotations


Narrative Codes
Characters
Construction
Representation issues
Enigmas
Relevance
Character purpose
Place in narrative
Action codes
Relationships
Manipulation of time (flashbacks)
Theory – Propp
Theory - Todorov
Visual codes linked to character – clothing, gesture, expression.


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